This is a valuable reference on the state-of-the-art techniques used in computer animation. It addresses key topics of computer animation, such as mathemat...
A Behind the Scenes Look at the Animated Documentary Genre
By Judy Kriger and Judith Kriger
With the development and accessibility of animation tools and techniques, filmmakers are blurring the boundaries between documentary filmmaking and animati...
This completely updated edition is written to teach 3D artists, designers, and animators how to add realism to their character's expressions. It begins by ...
Creating realistic animated characters and creatures is a major challenge for computer artists, but getting the facial features and expressions right is pr...
How to Create Short Animations from Start to Finish
By Roland Hess
Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is free! Animating with Blender is the d...
Classical Techniques for the Digital Animator
By Tony White
Giving today's digital animators all the lessons they never had--classical animation techniques used by the most original animators of our time--this text ...
All products and company names mentioned herein are
the trademarks of their respective owners. No part of this
website may be reproduced without the prior written permission
of Computer Books Online. Prices and availability subject to
change without notice. This website may contain affiliate links and/or sponsered links.